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Apple Vision Pro Will Support WebXR for Fully Immersive Experiences in the Browser

In a somewhat surprising move, Apple confirmed that Safari on Vision Pro will support WebXR. Prior to the reveal of the headset, it was an open question whether the company would entertain the idea of XR experiences through the browser, and even more so if the company would adopt the relatively new WebXR standard. But now Apple has confirmed that Safari on Vision Pro will indeed support WebXR.

The Vision Pro’s biggest advantage isn’t Apple’s hardware

Apple used the Vision Pro’s $3,499 price tag to give the headset every advantage over the competition. It has dual 4K displays, runs one of the best laptop chips in the business, and comes with sophisticated eye- and hand-tracking technologies. But it also has one advantage money can’t buy: Apple’s developer ecosystem. Perhaps the headset’s single biggest advantage will be the ability for iPhone and iPad developers to easily plug their existing apps into the device’s operating system using familiar tools and frameworks.

John Gruber: “First Impressions of the Vision Pro and VisonOS”

“I got to spend about 30 minutes Monday afternoon using a Vision Pro and VisionOS at Apple Park, in a temporary “field house” building Apple constructed specifically for this experience. This was a one-on-one guided tour with someone from the Vision product marketing team, with the ground rules that I’m allowed to talk about everything I experienced, but photos and videos were not permitted.”

Apple’s Tim Cook says AR and VR are for "connection" and "communication"

At some point in the near future, Apple’s going to launch a mixed reality headset. That seems all but certain. The exact when and what and how much? All very up in the air. But one thing hasn’t changed: Tim Cook’s vision for AR and VR. For almost a decade, Apple’s CEO has been banging the drum that AR is more important than VR and that AR is fundamentally about bringing people together. And he’s still at it.

Some Apple Employees Seriously Concerned About Mixed-Reality Headset as Announcement Draws Closer

The first-generation headset is purportedly seen as a bridge to future products that require technological breakthroughs, but many employees are said to have worries about the device's $3,000 price point, utility, and unproven market. Skeptics have questioned if the device is "a solution in search of a problem," unlike the iPod and iPhone. The headset has apparently not been "driven by the same clarity" as Apple's other products.